There's quite a long list of credits, so I assume you must coordinate this project with some sort of developer forums and bug tracker and whatnot (do you guys use version control?) I searched around though, and all I could find was this TeamLiquid thread and another thread on SC2Mapster. #1369 Hey guys - I'd like to contribute to this project. I'll edit this post if I stumble across anything new.Įdit: Oof, yeah, looks like whatever's causing the gathering thing, on some levels, it *does* hit every mineral patch, making what others were saying on the previous page about being completely incapable of gathering minerals outside of the initial SCV's (and only if they're never re-tasked) completely true. I also saw the issue with Carriers not being able to launch their interceptors when Tassadar showed up in the Gantrithor in the "Biting the Bullet" hidden mission, as well as being unable to load the Psi-Emitter-carrying SCV into a dropship (which meant I had to blow up a supply depot he'd just built, as I couldn't dropship him out of the corner he'd locked himself into).
It turns into a small hunt to find the mineral patch that the gather command actually recognizes. This does *not* affect every patch, though.
It looks as though the Gather command doesn't recognize the mineral patch as resources. So far it remains mostly texture issues (of which there are honestly quite a few), though I have seen the SCV mining issue. #1363 Yeah, at this point I'm looking through the levels.